AI Insights · Timothy · January 2022
Top 5 Idler Games on iOS in Spain: Q4 2021 Performance Review
Reviewing the performance of the top 5 idler games on iOS in Spain during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 idler games on iOS in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd saw a significant growth in weekly downloads, starting from around 883 in late September and peaking at 3.7K in the week of November 22. The weekly revenue followed a similar trend, with a remarkable increase in December, reaching approximately $814 in the week of December 13. Weekly active users grew steadily, peaking at 6K in late November before slightly declining to 3.2K by the end of December.
My Little Universe by SayGames LTD experienced a consistent increase in weekly downloads, starting at 375 in mid-October and rising to 3.7K by early December. The weekly revenue began to pick up in late November, reaching around $510 in early December. Weekly active users also saw a sharp increase, peaking at about 6.8K in early December before settling at 5.8K by the end of the quarter.
Moon Pioneer by Voodoo showed a notable spike in weekly downloads, starting at 1.2K in early October and reaching 4.8K by late October. However, the downloads significantly dropped in November, stabilizing at lower figures towards the end of the year. Weekly active users followed a similar pattern, peaking at 9.4K in late October and then declining to 952 by the end of December.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED started with a high number of weekly downloads at 4.7K in late September but saw a gradual decline, ending with around 487 downloads per week by late December. The weekly revenue remained relatively low throughout the quarter, peaking at about $98 in late November. Weekly active users started at 7.6K and gradually decreased to 1.3K by the end of December.
Finally, Gold and Goblins: Idle Games by AppQuantum Publishing Ltd showed fluctuating weekly downloads, with a significant rise in late December reaching around 2.8K. The weekly revenue saw a similar upward trend, peaking at approximately $563 in the week of December 20. Weekly active users increased notably, starting from around 1.1K in late September and reaching 3.1K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.